about

I thrive on crafting realistic and semi-realistic artwork that conveys a dark, mystical aesthetic.

WHAT GETS ME EXITED

In my practice I use traditional illustration, photobashing and 3D sculpting/Rendering to flesh out ideas and iterate on different design approaches. Depending on the timeframe and needs of the project, I decide what mixture of techniques is best suited.

PROCESS

I bring 8 years of full-time studio experience and have been working as a freelance artist since 2024.

EXPERIENCE

  • OAKLEY (2025) UNRELEASED PROJECT

    • Character Concept Art

    OAKLEY x Future Genesis: Chapter One (2023)

    • Designed the pitch deck and conducted mood research

    • Led art direction for character costumes

    • Created concept art, character briefs, and provided feedback to external vendors

    • Contributed to production design across the project

    Riot x LoL GODS Music Video (2023)

    • Produced concept art for environments and backgrounds.

    • Developed weapon designs aligned with the League of Legends aesthetic

    NBA Season Trailer – ESPN (2022/2023)

    • Developed individual concept art for each MVP player, reflecting their personality and play style.

    • Produced production artwork as a foundation for the trailer’s visual execution

    • Explored multiple styles to develop diverse team and player characters

    Vaillant Rabbit Brand Character Redesign (2023)

    • Created pitch concept art and deck to communicate brand philosophy

    • Directed 2D-to-3D character art to ensure seamless design translation

    Nissan – Crafted to Conquer (2021)

    • Developed a unique shape language connecting a modern horse design with the classic Nissan Patrol

    • Enhanced 3D concept art with 2D overpaints for detailed iterations

    OPPO x League of Legends / feat. Fun Plus Phoenix (2021)

    • Designed pitch artwork and treatment to merge OPPO branding with League of Legends.

    • Conducted extensive pre-production research to maintain brand authenticity

    • Integrated gaming elements into product visuals; produced versatile 2D and 3D concept art.

    ENBW HIGHFLY (2018–2021)

    • Designed the E-Bird mascot embodying ENBW’s brand values

    • Developed pitch treatment for brand communication

    Mercedes-Benz G Class (2018)

    • Developed environment concepts to secure higher post-production budget

  • I specialize in character concept art. I have extensive experience designing both humans and creatures across diverse styles and production stages. I adapt my designs to fit different genres and production needs, ensuring every character feels unique and fully realized.

  • Photoshop, Indesign, Illustrator, After Effects, Premiere, Maya, Arnold Render, Zbrush, Mudbox, Substance Painter, Marvelous Designer